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3rd Workshop on HUMAN MOTION Understanding,
Modeling, Capture and Animation Hersonissos, Heraklion,
Crete, Greece September 10, 2010 In
Conjunction with ECCV 2010 |
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Organizers:
Ahmed
Elgammal, Rutgers University, USA -- elgammal (at) cs.rutgers.edu
Bodo
Rosenhahn, Leibniz University of Hannover -- rosenhahn (at) tnt.uni-hannover.de
Leonid Sigal, Disney Research Pittsburgh, USA -- lsigal
(at) disneyresearch.com
Important
Dates:
Paper Submission: June
21st , 2010 (To Accommodate CVPR attendee, the submission deadline was
extended till the 21st )
Notification: July 8th,
2010 – July 12th 2010
Camera ready version: July 15th , 2010
Workshop Date: September
10, 2010
Paper Submission:
Paper should submitted
through the submission web
site.
Publication:
The workshop proceeding will be
published as a volume in Springer's Lecture Notes in
Computer Science (LNCS) at the time of the workshop.
Workshop Goals:
Modeling, tracking and
understanding of human motion based on image sequences (such as video) is a
field of research of increasing importance, with applications in sports
sciences, medicine, biomechanics, animation (avatars), surveillance, and so
forth. Progress in human motion analysis depends on research in computer
graphics, computer vision and biomechanics. Though these fields of research are often treated separately,
human motion analysis requires an interaction of computer graphics with
computer vision, which also benefits from an understanding of biomechanic constraints.
Eadweard Muybridge
(1830-1904) is known as the pioneer in motion capturing with his famous
experiments in 1887 called ``Animal Locomotion'' (Do all feet leave the ground
during the gallop of a horse? He used photography to answer the question.) The
field of animal or human motion analysis has developed into many directions
since then. However, human-like animation and recovery of motion is still far
from being satisfactory. Various groups are dealing with different aspects of
modeling, estimation and animation of human motions. Motivations differ, and
define directions of research. Examples of motivations are the analysis of
movements for disease detection (hip dislocations, knee injuries etc.), sports
movement optimization (ski or high jumping, golf playing, swimming, etc.), the
animation of avatars in movies
(e.g. Gollum in Lord of the Rings), or the realistic character animation
in computer games.
The goal of this workshop is to
encourage interaction and to post collaboration between researches in computer
vision, animation, and biomechanics.
New results and specific research strategies will be discussed at the
workshop to approach this highly complex field. The intention is to discuss
theoretical fundamentals related to those issues and to specify open problems
and major directions of further development in the field of human motion
related to computer vision, computer graphics or biomechanics. The workshop
encourages interdisciplinary (vision + graphics, biomechanics + vision, etc.)
contributions.
Workshop History:
The 1st issue of this workshop
took place in June 2006 at Dagstuhl/Germany,
co-chaired by B. Rosenhahn, D. Metaxas, and R. Klette. As a result of the first
workshop a book was published titled “Human Motion - Understanding,
Modeling, Capture and Animation”, Springer Computational Imaging
Series, 2007. ISBN: 1402066929.
The 2nd issue of this workshop took place in
October 2007, in association with ICCV 2007. co-chaired
by A. Elgammal, B. Rosenhahn, and R. Klette. The 2nd workshop proceeding was
published as volume number 4814
in Springer's Lecture Notes in Computer Science (LNCS)
at the time of the workshop.
Topics:
Paper submissions are solicited
in the following topics
· 2D or 3D
Tracking
· Modeling and Animation
· Biomechanics
· Learning and
Recognition of Human Actions
· Motion Capture
· Benchmarking
· Sensor
fusion for human motion estimation (e.g., using cameras, structured lighting,
or a laser range scanner).
Further subjects are possible as
long as in the general field of the workshop.
Papers should describe original
and unpublished work about the above or closely related topics. Each paper will
receive 3 double blind reviews, which will then be moderated by the workshop
chairs
Program Committee:
Thomas Brox (UC Berkeley)
Stefan Carlsson (KTH)
Rama Chellappa (U. of Maryland)
Vittorio Ferrari (ETH Zurich)
Bob Fisher (U. of Edinburgh)
David Fleet (U. of Toronto)
David Forsyth (UIUC)
Adrian Hilton (U. of Surrey)
Vaclav Hlavac (Czech Technical University)
Atsushi Imiya (Chiba University)
Reinhard Klette (U. of
Auckland)
Nadia Magnenat-Thalmann (U. of Geneva)
Dimitris Metaxas (Rutgers University)
Thomas Moeslund (Aalborg University)
Greg Mori (Simon Fraser University)
Meinard Muller (MPI)
Fatih Porikli (MERL)
Stan Sclaroff (Boston University)
Josephine Sullivan (KTH)
Cristian Sminchisescu
(U. Bonn)
Christian Theobalt (MPI)
Matthew Turk (UC Santa Barbara)
Raquel Urtasun (TTI)
Katsu Yamane (Disney Research)
Jian Zhang (Purdue)